GDS 120 Graphic Design I

The Sketchbook
Instructor: Paul Young

 

Objective

To practice thumbnail sketching. To record ideas for future reference.

 

Description

Keep a visual diary of everything that happens in your life. Keep notes of your thoughts for future reference. Develop your ideas by sketching variations (see examples). The contents of your sketchbook will be kept strictly confidential. (You will be graded on quantity and quality, not content.)

 

Procedure

Purchase a blank book. Carry it with you wherever you go. You may use it to take notes with, to doodle in, to write in, whatever.

  • Discipline yourself by drawing something in your sketchbook at least once every day.
  • Whenever you see something interesting, sketch it in the book.
  • Develop your concepts and roughs for this class in your sketchbook.

 

Schedule

Bring your sketchbook for individual critique at midterm and at the end of the semester.

 

Note

If you are concurrently taking more than one graphic design class which has a sketchbook assignment, it is recommended that you use one sketchbook for all your classes. If appropriate, you may also use your sketchbook for any other classes as along as it fulfills you instructor's requirements. You may combine notes, journal entries, classroom assignments, etc. all into one sketchbook.

 

 

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Version 1.0 • Last updated: 12/31/08 • Webmaster: Paul Young